1.
Maps
Season based map pool.
Season 2: Rok
2.
Servers
These are the servers allowed UNLESS agreed otherwise by BOTH teams.
Exception: Both maps against Portuguese clans will be played at Wireplay.

Netherlands #z0r.nl Matchmode AQ2 Server (TNG) 27920 (81.171.99.215:27920)
Netherlands #z0r.nl Matchmode AQ2 Server (TNG) 27940 (81.171.99.215:27940)
Netherlands #z0r.nl Matchmode AQ2 Server (TNG) 27960 (81.171.99.215:27960)

Norway Catch-Gamer.no AQ2#2 Matchmode 1 (193.69.8.154:27920)
Norway Catch-Gamer.no AQ2#2 Matchmode 2 (193.69.8.154:27921)
Norway Catch-Gamer.no AQ2#2 Matchmode 3 (193.69.8.154:27923)

Finland clanunited.org - clanserver #1 (137.163.30.131:27910)
Finland clanunited.org - clanserver #2 (137.163.30.131:27920)
Finland clanunited.org - clanserver #3 (137.163.30.133:27910)
Finland clanunited.org - clanserver #4 (137.163.30.130:27920)
Finland Pelitutka AQ2 clans (212.116.37.44:27910)
Finland Maggie's Express I (213.192.131.131:27910)
Finland Unimatrix01 Private (217.112.240.36:27910)
Finland Unimatrix01 clanserver #1 (217.112.240.36:27920)
Finland Unimatrix01 clanserver #2 (217.112.240.36:27930)

Germany nichtimstan.de AQ2 ClanWar (80.86.81.245:27910)
Germany Last Resort (.de) 1 - cw (88.198.14.107:27910)

Slovenia SiOL AQ2 Clanwar! (193.189.160.34:27910)

United Kingdom Wireplay UK Q2 Action [TP] (195.224.41.30:27920)
3.
Players
A player who has been a part of an active lineup in the ongoing cup may not participate for another team.
A lineup is considered to be active when the first playday of the clan begins.
Up until the lineup is activated, the clan may freely add/remove players. But once they are activated, a new player must wait one game to be allowed to participate in a sajhco game unless the opponent allows him to play.
Every player must use their own/real nick in matches, so no funny names.
4.
Scheduling
There will be 1 game per playday (1 week, monday 00:01-sunday 23.59).
All scheduling should be reported in the tournament channel.
5.
Walkovers
If a team fails to show to a scheduled game, the other team receives a w.o and proceeds. If both teams fail to schedule the game, the admins will force schedule the game.
6.
Matchadminning
Done by the players themselves, demos must be recorded by all players.

In case you want a demo from your opponent, tell one of the admins to go ask for it, providing a valid reason.
7.
Matches
Matches are to be played 4on4 unless agreed otherwise by both teams. The tournament map is played 2x20 on each server, in case of a tie the procedure is repeated with 10mins on each server.
You chose skin on the opponents map. Allowed skins are male/ctf_b, male/ctf_r and male/ctf_y OR male/ctf_g (only one of the last 2 may be used due to color similarities). Note that some server may lack y/g, in those cases only r/b are allowed.
8.
Structure
Single elimination.
9.
Cheating
Don't.
11.
Misc
Dmflags will remain whatever is set at the server, unless an rcon is present. Then the home team may select between 768 and 256 (and equivalent setting with FF if wanted).

MM3 is allowed, but please show sportsmanship and mention it before the game.

Limchasecam must be set to 2.

Specs must be in either of the teams playing, match admins may spec freely, unless their own team is participating in the game of course.